Once apon a time I was just surfing through the web, looking at some fabulous images created with blender. And at one point, I came across a simple shaver rendered image. And I thought, 'Oh lets render this!'
So I did.
Let's Shave (Idea & Original image from RBahn (Blenderguru))
So I did.
Let's Shave (Idea & Original image from RBahn (Blenderguru))
The image above shows the 3 modeling of the shaver.
The birds eye view of the shaver (with materials)
Now, using a previous knowledge of creating water droplets, I decided to create water droplets again for this experiment.
After looking at the water droplets closer, I realized the water droplets did not look as water, rather a rock or a transparent glass sculpture.
Therefore, after adjusting the transparency and materials, I was able to get a result below:
Now, I added depth of field.
Depth of Field |
This work was actually good practice to practice modeling and materials + lighting. I am generally satisfied with the final result, however there is definitely room for improvements.